Hacker Newsnew | past | comments | ask | show | jobs | submitlogin
Port a Unity Game to Your Own Engine: Part 1 (altdevarts.com)
40 points by generichuman on Oct 23, 2023 | hide | past | favorite | 6 comments


Mike Acton used to work at Unity on high performance C# stuff. He also has a great talk on data oriented design at CppCon 2014.

https://www.youtube.com/watch?v=rX0ItVEVjHc


When I found out Mike Acton had left Unity a while back, I knew they were headed for a downfall. Granted, it may have just been to take break, but he was at Insomniac for a very long time before then so it seemed very odd.


Why is article empty? Is it video only content?


Yeah, ... the post should probably be tagged with [video].


Yeah this always bugged me about unity - it seemed like 95% of all tutorial/how-to/guide content (even official stuff from unity!) was video based which was utterly infuriating.

I don't have time to sit and watch a 45 minute video every time I need to find out some basic thing!

I guess these days there are LLMs though which might make things less annoying.


And if you have a 3D game: Just give up. (Or use Godot)




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: