>Can you define what "reacting" means exactly in a shooter
A human can't really, which is why you need to bring in ML. Feed it enough game states of legit players vs known cheaters, and it will be able to find patterns.
Yeah, that's why you need a data scientist or two to figure that stuff out. Its a solvable problem, but you're not going to get solutions instantly for free in the reply section of HN.
But in the reply section you can read about that it has been tried in reality, with not so much success as in theory. But if you see a working solution, then you don't need to tell me, but can market it yourself.
A human can't really, which is why you need to bring in ML. Feed it enough game states of legit players vs known cheaters, and it will be able to find patterns.