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[dupe] Why graphics drivers need updates for every new major AAA game (gamedev.net)
38 points by benbristow on April 13, 2015 | hide | past | favorite | 3 comments



Here is another problem that I wish can be solved:

http://games.slashdot.org/comments.pl?sid=3105&cid=1442601

I wonder if something similar to this could be supported in the new APIs.


"Personally, my take is that MS and ARB always had the wrong idea. "

I think this is partly because the APIs evolved from the late 90s, when GPUs was less complex and simpler.




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